![]() The Ball, it seems, is a project that’s had its own inertia from the very early stages. “About half the team got involved because someone knew someone, and the other half noticed our game online and got in touch with us,” explains De Jong. How does a team of such varying background and skill meet? The internet, of course people either went to the studio’s website, following a trail of articles, or they found each other through resources like the Unreal Developer Network, and the Epic Forums full of others looking to create something grand. “The majority of our team consists of students and enthusiasts who are trying to break into the games industry,” says The Ball dev team member Sjoerd De Jong. While this is not the first time some of Teotl’s crew have created a game, these guys are a new studio. The team is comprised of three now full time (they were part time for most of the project) developers and a fluctuating freelance crew of six to 12 from all over the world. Teotl Studios (formerly Toltec Studios), the people behind The Ball, is a Sweden-based developer. ![]() ![]() ![]() The Ball: Released Fall 2010! You can buy it on Steam.About The Ball: First-person, single player physics, puzzle, action extravaganza.Game Development Experience: New team, with experienced and new developers.Number on Dev Team: 3 full time, 6-12 freelancers.
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